3D artist based in Shenzhen. I build web-ready 3D assets — models, animations, and Geometry Node rigs optimised for WebGL and real-time pipelines. Five years of advertising CGI for Nike, Samsung, Coca-Cola and more. If your site needs 3D that actually ships, let's talk.
Awards-winning interactive website. Working as main 3D artist — modeling from scratch, sculpting, texturing, animating, and turning everything into WebGL-ready assets.
Intro and outro animation for the Spain ESG site — from modeling and animating to rendering. Baked pre-rendered sprite sheets for 3 WebGL mini-games.
Nike relaunched the iOS app in China in mid-2022. Turned iconic Nike products into stylised game asset cubes — modeling and texturing for the production team.
Sculpted the interactive pink diamond for the Artemis Argyle website. Users can rotate and view it from all angles. Also made the cloth simulation for the blue velvet background. FWA Site of the Day.
Modeling, animating and rendering for Dyson Singapore National Day campaign. Also handled concept-to-3D — turning a 2D illustration into full production 3D assets.
Designed, modeled and rendered Samsung's biomech product EX1 booth for a store in Seoul. Concept from client.
Design, modeling and renders for CPB 2023 Great Asia booth. Full production-ready 3D visualizations for the event space.
Self-taught Blender artist, five years deep in advertising CGI for global brands. No design school — just an obsession with understanding how things are built and how to make them ship.
I focus on what requires genuine technical depth: 3D assets built for the web. Using Blender Geometry Nodes and real-time pipelines, I build things that don\'t just look good in a presentation — they run in a browser.